Tag: Deus Ex: Mankind Divided



My Top 10 Games of 2016

2016 in Avoiderdragon

It seems like coming late with these annual top 10 games lists is now a tradition. Publishing a month late does give me more time and room to meditate on which games really moved me in the previous year, thus coming up with a better video and post to explain my feelings about my picks. With that said, I didn’t play as many games as I could have last year, which explains why I left so many good titles out. Despite that, I feel pretty good about this list of the ten best games of 2016 I got to play. (more…)

Deus Ex: Mankind Divided — Pre-Order Disorder [Review]

Deus Ex: Mankind Divided | Avoiderdragon

The review video is taking me quite a while (as of this writing), and it has been weeks since this game came out, but I like it more than enough to trudge through this review for it. Deus Ex: Mankind Divided is certainly a Deus Ex game in terms of proportion between its strengths and flaws. For the most part, it has retained most of what makes a Deus Ex game what it is, but the gameplay feels less clunky. However, the narrative itself is just as clunky, so fans should feel right at home. (more…)

New Madness: Good Stuff from E3 2015

E3 Expo

Seemingly as if it’s making up for the travesty that was 2014, the video game industry put up their usual masturbatory exhibition known as E3 in an attempt to make panties wet in advance. Okay, pardon me for that crass introduction, but I’ve always been cynical about shows like this. People seem to get their hopes up, only to be angry and disappointed about the results; I only want good results. However, E3 2015 was hard to not watch as it was churning out hype after hype, and I can’t help but consume it like everyone else. (more…)

Wishlist for Deus Ex: Mankind Divided

Square Enix just released the announcement trailer for Deus Ex: Mankind Divided, the sequel to Deus Ex: Human Revolution that is not a mobile or browser game (because to hell with Deus Ex: The Fall). As you can see from this website’s design (as of this posting), I quite like the look and feel of DX:HR. However, it was far from perfect as it had some “broken” parts that got in the way of immersion. These are my thoughts on what can be improved through the new game. (more…)