My COVID-19 quarantine experience so far has been dominated by this game. Through all the anxiety, forced seclusion, and helplessness, I’ve spent much of that time killing demons and traversing obstacles in a game that was made to feel like a game. It’s undeniably a strong Game of the Year candidate for 2020, even if it’s not as perfect as I had hoped. (more…)
Tag: Bethesda Softworks
Prey is an Almost Perfect Game for Me
There are two games named Prey. There’s one from 2006 that had gravity walkways and astral projection as a gameplay mechanic. Then, there’s the new one in 2017 that had people jamming surgical devices into their eyes to learn new skills, which turned out to be made from aliens. I got to play the new Prey recently, and it gave me the same feeling I get from Deus Ex, the Resident Evil 2 remake, and BioShock combined. (more…)
Where’s Our Cut, Fool? On Paid Mods and Steam Workshop
It’s undeniable at this point that mods do very well in extending the lifespan of any game that supports their use. Publishers who leave them out are said to be behind the times, and those who are in the vogue seem to have been looking for ways to get in on the action. Their efforts have now culminated to this, and what seemed good now doesn’t. What seemed like a helping hand at first later became a stick-up, if you wish to see this truly as a travesty. Whatever your thoughts are on what’s happening in Steam Workshop at this point, all you have to do is look at Steam Greenlight and think about what you’d give your money for. (more…)