It has been well over a month since its release, and I’ve played one character for most of that time. I only got to post this now during the Holiday season due to work. For the first playthrough, I think players must be able to experience as much of the game as possible to get as complete of an impression of how it is as a whole and to enjoy it as much as possible. Whether you actually go with this build or disagree with it, it’s still important to play it the way you want. But if you ask me, the best build for your first character must be one that lets you see close to everything and get your money’s worth. (more…)
Media Archives
Relive StarCraft Brood War for Free with Mass Recall
While I’m writing a script for what will hopefully be a full StarCraft II review video (I really have to start making more videos), I look back at the story of the first StarCraft and its expansion Brood War. Even after 17 years, those six campaigns still stand on their own. For those who still want to experience the awesomeness of the first StarCraft, but also want it in the graphics of StarCraft II, then this mod is exactly that. (more…)
Konami: In the Name of Petty Revenge
So a travesty occurred in this year’s Video Game Awards (I think the event is a sham, but it does its good anyway), wherein Geoff Keighley mentioned that Hideo Kojima was banned from attending to receive an award for Metal Gear Solid V: The Phantom Pain. Keifer Sutherland received the award instead, which is definitely an indication that Konami is still adamant about keeping Kojima away from his creation. (more…)
Video Games as Art… Again
By now, this controversial post on Polygon has made its rounds and got nerd panties up in bunches. I thought of writing something about it not because I have anything to prove, but merely to express a bit of my incredulity on the subject, which is a moot and futile point anyway. But since I don’t take myself too seriously, I’ll make an ass out of myself anyway by putting on my pretentio-hat and stretch my pseudo-intellect to analyze this whole “video games as art” topic, just like hundreds of thousands of times before by other pretentious pseudo-intellectual pricks before me. (more…)
Mechanics of Being Sick
The recent lack of new content on this site was mostly due to me getting sick with what was perhaps the worst bout of tonsillitis I’ve ever had in my entire life. It pretty much had me down and out for most of the month, since I actually technically had it twice. However, this post is not merely for making excuses, but also to talk a bit about how my fever-laden brain compared being sick to playing a video game with its various mechanics, as well as my subsequent failure. (more…)
Chernobyl in Games and the Internet
Fallout 4 is coming out later this year, so fans are most likely replaying older Fallout games right now. In the meantime, let’s look at one of the most radioactive places in the world for some inspiration. Chernobyl was nothing short of a complete fuck-up, but it’s now a ghost town noteworthy for some of the most beautifully haunting photographs ever taken and even some games. There’s also a woman who likes to walk around in the damn place like a frolicking school girl while making videos about it. Also, I’m not patient enough to wait for the 30th anniversary of the disaster to post about it. (more…)
Internet Cafe Simulator — Game Ideas
Maybe this’ll be a permanent series on this website, where I just throw up different ideas for games. I did it a while ago with ideas for a Superman game that may actually work. For this first post in the new series, I take inspiration from the local gaming scene here in the Philippines with the idea of an internet cafe simulator game. As far as business management games go, I think this is a very interesting idea as I can see the layers of tasks and priorities to be juggled during gameplay. Despite being seemingly mundane, running an internet cafe isn’t your typical business. (more…)
OUYA: Death by Razer Cuts
For those who may have been following this website, I have an OUYA and posted about it being a Pandora’s Box of Awesome back in the day (a puff article far from my style these days), and I since hadn’t updated on it. In any case, with the news of Razer’s acquisition and subsequent dismantling of OUYA, I have a few not-so-new things to say about my OUYA and what I might do with it in the future. (more…)
How Games and Other Media Age
Being a fan of media is not a bad thing as it brings variety to the usual drab monotony of daily life. Some may even think of such distractions as needless and counterproductive. But where would the world be without admiration for works like Citizen Kane? Without passion for Star Wars and Star Trek? Without those who went mental when the Final Fantasy VII remake got announced? Despite what detractors may think, they’re great to have around. But in time, most of that genuine liking become hearsay and conjecture typical of magazine write-ups. Immortal they may be in concept, but they still age. (more…)